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Nintendo was one of my earliest passions and fascinations, its user experience captivates audiences instantly. Though my interest began as a young child provoked by the charm of holding a tiny new world in my hands, it has continued to flourish even now as an adult. That’s an impressively large amount of time it has kept mine and my generation's interest. Therefore, my thesis focuses on how Nintendo has evolved from the first GameBoy to the most recent Nintendo Switch, what did they change about their handheld consoles and why? Nintendo’s history dates back to 1889 first starting with playing cards, that’s over a century ago! Though their past is long and intense, my thesis aims to showcase their more recent history, to provide nostalgia and context for my generation’s continuous obsession with these handheld video games. My work will take you through Nintendo’s game and console history using a variety of projects and ending with a complete user interface design for an original game showing how I combine our modern use of technology with early 2000s style game design. Let’s explore this game console and interface history together!
Bio
Olivia Brown is a Portland, Maine-based graphic designer with four years of experience from her time studying at MECA&D. She enjoys working on brand identity, video game design, and user interface design. In the future, she aims to collaborate with other designers, work with clients, and bring light and new perspectives to the design world. When she’s not designing digitally, she enjoys working with her hands, creating sculptures and collages. These influence her design work as they often connect visually or mentally. Overall Olivia is passionate about using design as a way to communicate ideas and connect with others.